News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC






Le voyage de Nephi by Patrice Brochard, an Amstrad CPC game inspired by a comic book

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Patrice Brochard has released an Amstrad CPC game : le voyage de Nephi which is written in basic 1.1 (464 with basic 1.0 won't work). This game is inspired by the comic book by Patrice himself : Les Damnés du Royaume des Ombres.

It's a labyrinthe game only playable with the keyboard, using mode 1 ith 3 colors (the 4th is used for some effects). The game is free but if you want to help its author you can buy tome 1 and 2 of the comic book and you will get a box for your game.

The game will be played by JB le Daron on Twitch tonight at 11pm (french hour).



Reading a 15KHz sound sample while formatting a floppy on Amstrad CPC by Roudoudou

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Roudoudou has written a ROM to format Amstrad CPC floppy disks which can play a 15KHz sound sample while the formatting.

Also, if you are curious, there is video shohis demo CRTC3 with the debug mode of the CPCEC emulator.

And the bonus video with Roudoudou himself explaining his return on Amstrad CPC is worth its weight in gold, french inside of course but translated subtitles should be interesting for any computer user.



Nova v1.2 by PulkoMandy, a NVRAM and RTC expansion card for Amstrad CPC

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Pulkomandy has made in February 2021 a new expansion card for Amstrad CPC(+) : Nova. This card is now at version 1.2 and let you use non volatile RAM (32 Kb) which is kept even when the Amstrad CPC is off, and a real time clock. The NVRAM can be used by Unidos (about which I really must write).




Plus2CPC, an Amstrad CPC Plus cartridge slot for the vanilla CPC by Abalore

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Abalore (look for his Youtube channel) is not at his first Amstrad production (see below), and today he is at his best as he made a simple electronic interface adding a cartridge slot for the plain Amstrad CPC (464, 664 and 6128) which can only be used normally on an CPC+ or the GX4000 console.

Beware, it doesnt add magically the CPC+ features. But it's the key for games with a monstruous size up to 4 Mb with a simple memory banking.

And you can also use it on an CPC+, the internal cartridge with Burning Rubber or basic is still usable, the Plus2CPC will let you load games or another operating system.

A file to be used with a 3D printer is available on his web site (see above). He can make a version with edge or centronics connector, or MX4, v3 without reset button or v4 with reset button.




How to impress your girlfriend on Robocop by Xyphoe

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Xyphoe did find two years ago an exploit, also found Green Beret, to easily finish levels in the Robocop game. He is doing it in this new video. This exploit can also be done on a ZX Spectrum, in both computers only the levels 1 and 3 which are withough heights. So you just have to keep 4 enemies behind you, and you will have no boss at the end of the level.

Reading commentaries of the video is interesting as the one by Roi Eclair who wrote : here's actualy another exploit you can do to get infinite energy, but so far i've only been able to do it with the bikers. you need to be almost dry on energy, and kill the biker right when he will hit you. you'll be out of energy, but still alive, and able to end the level taking any more amount of damage you want within the remaining time allowed. found this one by pure accident when i was a kid back then. may not be that easy tu pull, but once you get the right timing, you can be invincible. works on the cpc version, never tried on specy.

For Green Beret, as there are at most 3 sprites of ennemies plus yours, just find 3 ennemies going the same direction than you and you can go to the end of the level easily.



CPCEPower v2105, an Amstrad CPC emulator by Megachur (linux, windows, MAC, PI)

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The last version of the Amstrad CPC emulator CPCEPower by Megachur is available on cpcwiki.

The goal of this emulator is to emulates as best is possible the Amstrad CPC, like ACE.



Aeon, a game converted for the Amstrad CPC by VincentGR and Kukulcan

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Aeon is a game written with Multi-Platform Arcade Game Designer 0.7.10 originally for the ZX Spectrum. It has been converted for Amstrad CPC by VincentGR and Kukulcan, music conversion by SuTeKH and help by Kees Van OSS. The game includes 4 mini-games (action, platform, labyrinth).

Xyphoe has played the game in a recent streaming. Better use this link than the video below as it starts at 35 minutes and 31 seconds.



PunyInform v2.6 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v2.6 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.34 (or more).

They are tutorials to write adventure game with PunyInform (end of the page).

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.