Learn to create a video game on Amstrad CPC with GameDevCodeur
-After StephBB, another serie of actually 39 videos to learn to program a game on Amstrad CPC by GameDevCodeur. The first video (french inside) is here.
After StephBB, another serie of actually 39 videos to learn to program a game on Amstrad CPC by GameDevCodeur. The first video (french inside) is here.
Adventure by Will Crowther and Don Wood is a an adventure game created in the 1970s and sometimes considered like the first adventure game et parfois considéré comme le tout premier. Adventure a été réécrit par Fredrik Ramsberg et son logiciel de création PunyInform (local download of Adventure).
PunyInform v5.10 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).
They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools which works under linux, windows 1x with WSL2 or MacOS with Intel processor and OrbStack.
You don't actually play sports enough and you are asking yourself about your health, I have the solution for your problem if you have a Nintendo Switch : you only need to go to the Eshop and buy the Epyx Games Sport Collection which get 8 games no less :
Assault by TheQproyect is a shoot them up game for Amstrad CPC. It's an adaptation of the game Assault for the Atari 2600 console (see a video of the original game Assault on Youtube.
Croco Folie &28 by Cyrille Gouret for Amstrad CPC is a platform game for the 40th Amstrad CPC anniversary. It is available on Gamejolt.
Code is by Cyrille Gouret, music by Manshovel, load screen by SA (GGP), characters graphics by SA and Maitre Joe (GGP).
Kevin TOMS is the original author of the game of football management : Football Manager, edited by Addictive Games in 1982 on Amstrad CPC.
Since the 27th May 2024 you can buy the first part of his book about the creation of Football Manager (the link isn't sponsored).
MERCS for Amstrad CPC is an action game by CAPCOM/U.S. Gold in 1991 (Amstrad CPC conversion by Chris SHAY).
On OursoN Retrogames's youtube channel, he is doing a speedrun in 17 minutes and 40 seconds on MERCS.
Frog Alot for Amstrad CPC is a clone of the platform game Nebulus written by CNGSoft in 2015 for the CPCRetroDev contest.
On OursoN Retrogames's youtube channel, Kukulcan is showing a speedrun in 5 minutes on Frog Alot.
The V9990 Powergraph video card for MSX (cartridge) can be used on an Amstrad CPC with an AMSDAP card (MX4 ports and two MSX cartridge ports but only those using IO of the Z80, not those using memory functions, so you can use for example a V9990 and a sound cartridge).
Everybody knows the robot demo moving in a forest, well now thanks to HAL6128 you have something else to chew. You can download the DSK and see for yourself the result in this video by Poulette73 (see below).
HAL6128 bought a V9990 a moment ago but didn't use it, till recently to learn using it. He downloaded a non playable demo of a fighting game using the V9990 for MSX and adapted it for Amstrad CPC. It looks like a mode 1 screen but with 16 colors instead.
The last version of 8BP (v042-01), a programmation framework, is presented by his author on his web site. This version is available since the first September.
For your information, the documentation of 8BP is now available in five languages.
And if you want to program with 8BP under windows, then why not take a look at IDE8BP written by Toni Longo and released at the end of May 2024. You will find a présentation of IDE8BP's features on AUA.
Allister Brimble is a british composer of music for video games, who worked for example for Team 17. He did release in 2015 The Spectrum Works which is a compilation of remake of Amstrad CPC games music.
Border 0 organizes his thirteenth score contest on the Amstrad CPC game 77 Attempts (platform game by Alvaro JOVER, Jordi AMOROS and Cristian GARCIA for the CPCRetroDev 2018) till the 30th November 2024. See the site for the rules, you will have to use the WinAPE Amstrad CPC emulator to record a SNR file.
Mighty Street Fighter by AmstradGGP will be released in December 2024. On their Itch.IO page you will find now an art gallery. And if you still didn't get it, go quickly download their port of the great classic Toki.
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