News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC

Roland Radio
Click here to listen to RolandRadio:

Two new Amstrad CPC demos by Oneman : Bucket in Space and Goldrunner Wannabe


After Dash 4 in 1 and Starbobs464 (in 2 versions for plain CPC and GX4000), here are two new Amstrad CPC demos by Oneman :

Nanako Chronicles (2019) available for download and physical box by the Mojon Twins


Nanako is a game character first seen on ZX Spectrum, and later in 2009 on Amstrad CPC en 2009 in two game by The Mojon Twins which we find once again 10 years later upgraded in a compilation called Nanako Chronicles (sold by BitmapSoft) which was released in 2019. Today it is available as a download:

  • Nanako in Classic Japanese Monster Castle, a reflexion and platform game, get up the tower in 25 levels to save your sister
  • Nanako Descends To Hell, in this action/adventure game, you must find 4 parts on an artifact to save her village

PunyInform v2.8 by Fredrik Ramsberg and Johan Berntsson to write text adventure games


PunyInform v2.8 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.34 (or more).

They are tutorials to write adventure game with PunyInform (end of the page).

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

Spanish and english version of Torreoscura, an adventure game for Amstrad CPC, PCW and more


Torreoscura by Bieno Marti is an adventure game written with The Quill (Gilsoft) in its Commodore 64, Amstrad CPC and ORIC versions and with the DAAD (Aventuras AD) in its ZX Spectrum, MSX, Amstrad PCW and PC MS-DOS CGA ports :

  • MiguelSky on Amstrad CPC in spanish (in 2020) and soon for the english version
  • Pedro Fernández on Amstrad PCW, ZX Spectrum, MSX and PC-DOS CGA (spanish and english)

Knight Lore ported by Habi Soft on Amstrad PcW16


Knight Lore released in 1984 on Amstrad CPC has been ported to Amstrad PCW by Habi Soft in 2020 (with color support). This year he is also releasing a version for Amstrad PcW16 (still with color support).

The Amstrad PcW16 released in 1995 wasn't compatible with the previous Amstrad PCW. It had a new graphical OS : Roseanne (single task, 640x480 using VGA). The word processor could read Locoscript but it was written by Creative Technology. The package also included a spreadsheet, address book, diary, calculator and file manager.

You can emulate the Amstrad PcW16 with tje emulator Ana Rosa v0.1.1 by Habisoft.

If you need help to finish the game, go see StrategyWiki.

There is a windows remake of Knight Lore by Peter Hanratty.

WIP The Swarm is coming... by Minilop Software for Amstrad CPC and ZX Spectrum


The swarm is coming... by Minilop Retroware (on Twitter) is a WIP game for ZX Spectrum and Amstrad CPC. It's a cybernoid like game with 4 levels made on ZX Spectrum and one only on Amstrad CPC for the moment. Graphics are nice, there are two videos available on Twitter :

WIP CPC Tile by AST/Imp4ct, a tile editor to be used with iMPdraw


CPC Tile by AST/Impact is a tile editor in beta version. It must be used with iMPdraw as it is using its I/O. You can see a video of CPC Tile on Youtube.

Ana Rosa 0.1.1, an Amstrad PCW16 emulator by Habi Soft


Ana Rosa 0.1.1 is a beta of an Amstrad PCW16 emulator by Habi Soft, after an alpha released in 2016.

At the first use of the emulator, you must install the OS of the PCW16 which you will find there.

You can check the doumentation of the emulator.

WIP Shadows of Death by Eric Cubizolle, a Beat them all game on Amstrad CPC


I am late to write about a WIP game as its release could maybe be soon, it's the beat them all Shadows of Death by Titan (Eric Cubizolle).

You should really go look at CPCWiki and of course the official web site of Titan which has many informations, graphics, pre-version for windows (using the motor OpenBOR) and Amstrad CPC.

Code and graphics are by Titan, musics by Pulsophonic, sound effects and voices by CosmoBuggi.

RASM v1.5 by Roudoudou, a multi platform assembler for Amstrad CPC


The last version of RASM is v1.5 (19th July 2021).

Rasm is now available on Github (documentation included).

This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.

A musical album made by Keen On Keys with an Amstrad Fidelity CKX100 (MIDI keyboard)


The Amstrad Fidelity CKX100 is the one and only music keyboard made by Amstrad, for more informations see this page and this other one.

Keen on Keys has made a musical album with this Amstrad CKX100 and also made a test of the MIDI keyboard on Youtube and a short preview made before the long test.

If you are curious enough, you can actually buy one being sold on Le Bon Coin.

Thanks to PulkoMandy for the information.