News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC






PunyInform v5.3 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v5.3 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools which works under linux, windows 1x with WSL2 or MacOS with Intel processor and OrbStack.



Nibbler DX by David Moore, an action Amstrad CPC game

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Nibbler DX is an action Amstrad CPC game by Dave Moore, a remake of the Nibbler game, that you can see in the video by Saberman.

He is also writing a remake of the great classic Wizardry 1 (originally on Apple 2).



The Cult (el Culto), an horror action game for Amstrad CPC by Tartessos Games

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The Cult is an horror action game for Amstrad CPC (and ZX Spectrum) by Tartessos Games. It exists in spanish and english versions.

Discover the Cult in video by Saberman.



Gold Maze, an Amstrad CPC game in basic by VynZ-prog

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Gold Maze by VynZ-prog is a puzzle/adventure amstrad CPC game written in pure basic v1.1. He presents his game Gold Maze in a Youtube video.

On the left you can see the three treasures that you can recover with four marbles indicating when they will disappear. It's better to collect treasure as soon as possible. Below the three treasures is the player's box that you will have to position on the map in the first round. Then each turn you must rotate a box (or a row ?) and move your character.



All productions made for the Benediction Coding Party #3 organized by Eliot

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The meeting Benediction Coding Party #3 organized by Eliot took place from Friday the 27th to Sunday the 30th October 2023 at the Salle polyvalente, 44 rue de la Poterie, Gavray sur Sienne (50450).

All productions made for the meeting are now available in a compilation with a menu that you can download there and soon certainly on Pouet too (link will be added then).



Mariage in heaven : the PicoMem card and TCP NetDrive by Michael B. Brutman

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mTCP NetDrive is a new utility by Michael B. Brutman which lets you connect under ms-dos a network drive which is in fact an image disk hosted on a windows or linux server (disk drive or hard disk image) for only 6 Kb of RAM (adds the RAM for the packet driver though). A mariage in heaven with the PicoMem card by FreddyV.




PunyInform v5.2 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v5.2 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools.