News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC

dMagnetic v0.32, a Magnetic Scrolls emulator by Dettus for various BSD and Linux distributions


dMagnetic v0.32 by Dettus is available for several versions of Unix (BSD, Ubuntu, Debian, Gentoo) with ANSI drawing in a terminal. This utility lets you play adventure games by Magnetic Scrolls. The version 0.31 added Apple 2 support (.NIB and .2MG), v0.32 adds Apple 2 .WOZ support and clode cleanup.

The emulator is using the original files of the games for Amstrad CPC, C64, msdos, windows (1991 compilation), .MAG et .GFX files on the magnetic scrolls memorial.

Sokoban for SymbOS by Prodatron


Prodatron has just released an adaptation of Sokoban for SymbOS. This version extends the original game principle with a lot of additional puzzle objects such as coloured boxes, ice floors, holes, portals, rails and magnets.

The ROMs of the Amstrad CPC 6128 unassembled by Bread80 (firmware and basic)


Seen on CPCWiki, Bread80 did put on github the unassembled firmware of the Amstrad CPC 6128 on github (Basic will come in a few weeks). He talks about it on his web site and Twitter.

It's time to upgrade the firmware and speed of Basic !

PunyInform v3.0 by Fredrik Ramsberg and Johan Berntsson to write text adventure games


PunyInform v3.0 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page).

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools.

Several long videos about servicing an Amstrad GX4000 in french by CabryDIY


I am guilty of not viewing these videos by CabryDYI (french inside), but reading the title, they should interest you if you need to repare or service an Amstrad GX4000. Happy viewing.

Source code of the assembler/desassembler DAMS is available since March 2015


Pascal SEGUY is the author of the DAMS utility (assembler and desassembler), edited by Micro Applications in 1985 and by Audiogenic Software LTD in the U.K.

I just discovered in a CPCWiki thread about FutureOS that Mr. SEGUY did put the source code of DAMS on Github.

CPCRetroDev 2021 is up since start of October, already 13 games announced on


A bit late, but the CPCRetroDev 2021 competition has already started. You can check the details on CPCRetroDev.

You will have till the 2th November to finish your game. And the award cermony will be the 12th November at 7:00pm.

This year, the game will be submitted on

There are already 13 games with a status created on

Tachyon Dreams by CosmicVoid, a sierra like adventure game in EGA for your old PC


Seen on Indie RetroNews, Retro Dreams (episode 1) by CosmicVoid is the first episode of a Sierra like adventure game for your old PC if you have an EGA graphic card. Give some love to your old PC (Amstrad or other).

Dream Walker, a new adventure game for Amstrad CPC (with CP/M)


Dream Walker is a new beta adventure game by Gareth Pitchford, written with the PAW adventure engine. It will be later written with DAAD to be ported to other platforms.

You must execute CP/M first to be able to launch the game.

Turbo Rascal SE v0.13.216, Pascal programmation for Amstrad CPC and more


Turbo Rascal SE (TRSE) v0.13.216 is out. It's a complete suite (IDE, compiler, programming language, image sprite level resource editor) intended for developing games/demos for 8 / 16-bit line of computers, with a focus on the MOS 6502, the Motorola 68000, the (GB)Z80 and the X86. TRSE currently supports application development for the C64, C128, VIC-20, PLUS4, NES, Gameboy, PET, ZX Spectrum, TIKI 100, Amstrad CPC 464, Atari 2600, 8086AT, Amiga 500 and the Atari ST 520 (complete list here). With the benefits of a modern IDE (error messages, code completion, syntax highlighting etc) and a bunch of fast built-in tools, it has never been easier to program for your favorite obsolete system !

Join TRSE on Facebook !

I dont have the details of the new features of this version.

Paket, an engine to create graphical adventure games, demo included with vidéo


The information below is from 2019. Amstrad Maniaque made a video of the demo game Escape the ROM created with the Paket adventure game engine.

Seen on Twitter, Santi Ontañón (code) and Jordi Sureda (graphics) have written a new engine to create graphical adventure games as made by Lucas Arts or Sierra : Paket (Point And Klick Engine Tool).

A demo in spanish and english is available on their site.

New batch of the V9990 CPC Powergraph using a MX4 port


A new batch of the V990 CPC Powergraph card is available (card by Tecnobytes), 30 will be available with already 16 taken. This card is connected on a MX4 slot to be used on an Amstrad CPC.

This is not the V9990 Powergraph Light Rev 2 with built-in adapter by Tecnobytes, which is a MSX cartridge for MSX or Amstrad CPC which you can connect with the Amsdap (MX4 with a cartridge slot), see Prodatron's video in 2018.

Several programs are being written for SymbOS using this graphic card, including FlappyBird.

Beware this graphic card needs an analog 15 kHz signals through discrete RGB connectors (VGA, DVI-A, and/or SCART), check the 15khz wiki.

Amstrad Diagnostics ROM v1.2 by Noël Llopis (June 2021)


Noel Llopis has written an Amstrad CPC diagnostic ROM which is now version 1.2 and whose sources are available on Github.

Changes since v1.1 are :

  • fixing model detection
  • changing the RAM detection algorithm to be able to tell bad RAM from no RAM
  • Vendor and refresh frequency display
  • Detection of Plus ROMs (English, Spanish, and French)

DSK lib v0.14 by Impact, a golang library to handle dsk image file, and a CL


DSK lib v0.14 is a a golang library to handle Amstrad CPC disk images (.DSK) by Impact, coming with an command line utility (CLI). To compile the executable : go build -o dsk cli/main.go