Archives of Genesis8 Amstrad Page from 1999 to 2024 about games, page 8 / 73







Booty the remake for Amstrad CPC by Salvador Cantero

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Booty the remake first released on ZX Spectrum in 2019 by Salvador Cantero is a remake of the original game still for ZX Spectrum in 1984 by Firebird Software and in 1986 on Amstrad CPC. This remake is now released on Amstrad CPC and is available on the github page or Itch.io page.

It is programmed with the collaboration of Beyker, Brundij and Atila Merino. Short video of the game Booty the remake by Xenomorph.



Shadow Maze CR by Rayon Studio, a labyrinth and memory Amstrad CPC game

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Shadow Maze CR is an enhanced version of Shadow Maze by Rayon Studio which was initially presented for the CPCRetroDev 2023 contest. It's a game that I personnally appreciate, you can see it in this video by Saberman.

This new version features :

  • News and more Mazes ( 6 in total )
  • Graphics diversity
  • New enemies to avoid in the maze ! ( Giant Spider & bottomless Pit )
  • More challenging and more skills needed
  • Unique Time counter for all mazes
  • Light stones time credits
  • Some smooth glitches corrections
  • Intro Screens for the game story
  • Final screen for the End game


PunyInform v5.3 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v5.3 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools which works under linux, windows 1x with WSL2 or MacOS with Intel processor and OrbStack.



Nibbler DX by David Moore, an action Amstrad CPC game

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Nibbler DX is an action Amstrad CPC game by Dave Moore, a remake of the Nibbler game, that you can see in the video by Saberman.

He is also writing a remake of the great classic Wizardry 1 (originally on Apple 2).



The Cult (el Culto), an horror action game for Amstrad CPC by Tartessos Games

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The Cult is an horror action game for Amstrad CPC (and ZX Spectrum) by Tartessos Games. It exists in spanish and english versions.

Discover the Cult in video by Saberman.



Gold Maze, an Amstrad CPC game in basic by VynZ-prog

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Gold Maze by VynZ-prog is a puzzle/adventure amstrad CPC game written in pure basic v1.1. He presents his game Gold Maze in a Youtube video.

On the left you can see the three treasures that you can recover with four marbles indicating when they will disappear. It's better to collect treasure as soon as possible. Below the three treasures is the player's box that you will have to position on the map in the first round. Then each turn you must rotate a box (or a row ?) and move your character.




PunyInform v5.2 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v5.2 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools.





Balkanoid by Cassette Pixel Crafters, an Amstrad CPC game for the CPCRetroDev 2023

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Balkanoid by Cassette Pixel Crafters is an action Amstrad CPC game for the CPCRetroDev 2023 contest.

You can download Balkanoid on its Itch.io page.

Video of Balkanoid by XeNoMoRPH.



Final War by Recreogames, an platform Amstrad CPC game for the CPCRetroDev 2023

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Final War by Recreogames is a platform Amstrad CPC game for the CPCRetroDev 2023 contest.

You can download Final War on its Itch.io page.

Video of Final War by XeNoMoRPH.




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