Archives of Genesis8 Amstrad Page from 1999 to 2024 about games, page 1 / 73






Phantomas 2 ported by Habi Soft on Amstrad PCW

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Phantomas 2 was released in 1986 on Amstrad CPC by Dinamic Software. it was ported on Amstrad PCW by Habi Soft.







Learn to create a video game on Amstrad CPC in basic with zilogCAceFAIpu

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After StephBB, GameDevCodeur, another serie of actually 10 videos to learn to program a game on Amstrad CPC in Locomotive Basic by zilogCAceFAIpu. The first video (french inside)

is here, the ultimate goal being to recreate classic video game like Boulder Dash which is explained in the 10th video. And more to come.




Adventure for Amstrad CPC and PCW by Fredrik Ramsberg (original by Will Crowther and Don Wood)

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Adventure by Will Crowther and Don Wood is a an adventure game created in the 1970s and sometimes considered like the first adventure game et parfois considéré comme le tout premier. Adventure a été réécrit par Fredrik Ramsberg et son logiciel de création PunyInform (local download of Adventure).



PunyInform v5.10 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v5.10 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools which works under linux, windows 1x with WSL2 or MacOS with Intel processor and OrbStack.



Epyx Games Sport Collection on Nintendo Switch (Eshop) soon

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You don't actually play sports enough and you are asking yourself about your health, I have the solution for your problem if you have a Nintendo Switch : you only need to go to the Eshop and buy the Epyx Games Sport Collection which get 8 games no less :

  • Summer Games (1984)
  • Summer Games II (1985)
  • Winter Games (1985)
  • World Games (1986)
  • Championship Wrestling (1986)
  • California Games (1987)
  • The Games – Winter Edition (1988)
  • The Games – Summer Edition (1988)


Assault by TheQproyect, an Amstrad CPC game available on the 14th December 2024

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Assault by TheQproyect is a shoot them up game for Amstrad CPC, which will be available on the 14th December 2024.

It's an adaptation of the game Assault for the Atari 2600 console (see a video of the original game Assault on Youtube.




Croco Folie &28 by Cyrille Gouret, a platform Amstrad CPC game

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Croco Folie &28 by Cyrille Gouret for Amstrad CPC is a platform game for the 40th Amstrad CPC anniversary. It is available on Gamejolt.

Code is by Cyrille Gouret, music by Manshovel, load screen by SA (GGP), characters graphics by SA and Maitre Joe (GGP).



The Origin of Football Manager Part 1 by Kevin TOMS (May 2024)

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Kevin TOMS is the original author of the game of football management : Football Manager, edited by Addictive Games in 1982 on Amstrad CPC.

Since the 27th May 2024 you can buy the first part of his book about the creation of Football Manager (the link isn't sponsored).



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