Archives for the month October 2018 of Genesis8 Amstrad Page





The engineering miracle of the Sinclair ZX Spectrum

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From time to time, an article not about Amstrad computers, well till 1986 when Amstrad bought the computer part of Sinclair Research.

OSNews mentions an interesting article about the making of the Sinclair ZX Spectrum, its colour clash and graphics engines like Nirvana+ which allow nice games without this colour clash like Gandalf released in 2018 (see the video below).




8bit music played by an orchestra in June 2019

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In June 2019, 8bit music will be played (1 hour and 40 mintes) by an orchestra at the Hull Philharmonic Orchestra.






Ben Daglish (musician) died on the 1st October 2018 (52 years old only...)

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Ben Daglish is a musician and composer for 8bit games (Amstrad CPC, ZX Spectrum, C64 and well the 16bit Amiga).

The youtube video with Ben Daglish took place at the London "Underground" pub on the 15th of October 2016 where he performed with Fastloaders two music tracks, The Wastelands loader and The Wastelands theme (Last Ninja game on C64).



https available for all genesis8bit domains

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I just changed a problem which existed since a moment for all accesses from a domain different than genesis8bit.fr (genesis8bit.com for example). It's now correct for all domains, your internet navigator wont complain about a bad certificat.



RASM v0.102 by Roudoudou, a multi platform assembler for Amstrad CPC

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The last version of RASM is v0.102 (15th October 2018). This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.

The online documentation is available.

  • bugfix 'BREAKPOINT adress' export
  • bugfix default limit of 65535
  • bugfix limit autotest
  • bugfix path simplification for dependencies export
  • bugfix memory leak when using (VOID) with macro
  • new math function to get a random value


Makecart by Kevin Thacker to add a ROM to an Amstrad CPC+ cartridge

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Makecart by Kevin Thacker is an utility to add ROM(s) to an Amstrad CPC+ cartridge image.



WIFI232, network for all computers with RS232, an Amstrad Notepad NC100 for example

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Seen on BYTECellar, the WIFI232 created by Paul Rickards (see his page on the WIFI232) is an electronic card (with an ESP8266 micro-controller) which you connect on any computer with RS232 (DB9 or DB25 with an adaptator) so you can get like a good old modem used with AT Hayes commands to connect to an internet BBS, for an Amstrad Notepad NC100 for example. See this video for using TCP/IP encapsulated with pppd.

You can buy a WIFI232 at Simulant (U.K.), this address was in a comment at BYTECellar.





Jarlac, an Amstrad CPC game for CPCRetroDev, teaser, loading screen

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Jarlac by Jose A. Martin is an incoming Amstrad CPC game written for the CPCRetroDev competition, you can :




Design Desgin productions on Simon Brattel web site

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The 8bit productions of Design Design by Simon Brattel are available on his site, mostly ZX Spectrum programs, a little bit for Amstrad CPC (including Tank Busters, a clone of the Atari VCS 2600 Battlezone game) and an Amstrad PCW game.




Total Eclipse (1988) is ported to Atari XL/XE

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Total Eclipse (Incentive, 1988) uses the 3D Freescape engine. This game has just been ported on Atari XL/XE.

This conversion was coded by Mariusz Wojcieszek, graphics by Adam Wachowski, music and sound effects by Michał 'stRing' Radecki and additional graphics by Jose Pereira. The game was ported from the C64 and features much better speed due to heavy optimizations and faster CPU clock, so it is much more enjoyable on an Atari 8bit. As for the requirements, Total Eclipse requires atleast 64KB of ram to run, supporting both PAL and NTSC, and also (for the first time) NTSC-50 and PAL-60. Game will also run properly on Atari with Rapidus accelerator.



The Shoot them up Chibi Akuma v1.666 for Amstrad CPC is available since 4 days

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Released initially in 2016, Chibi Akuma (episode 1 : Invasion) v1.666 is available since 4 days, it's an Amstrad CPC(+) 6128 game, shoot them up whose character in an unhappy vampire woman.

This new version brings raster colors, 2 player support, better backgrounds and general game-engine improvements. The source code is also available.

The game is programmed by Keith56 (Twitter) who made a lot of youtube video explaining programmation on several Z80 computers.



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