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The source code of Soundtrakker 128 is released by BSC

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BSC has released the source code of Soundtrakker 128.

He is also the author of AYAY Kaeppttn!a SID player/tracker .

He is working on AY³ aka AYcubed, a new SID engine which emulates some parts of the SID sound like:

  • 3 independent voices
  • synthesized square and sawtooth wave forms
  • variable duty cycle on square waves Stereo!







Announce for the Amstrad CPCRetroDev 2020 contest

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CPCRetroDev 2020 is the 8th edition of the programming contest for the Amstrad CPC 464, organized by the Alicante's university. You have till the 3rd November 2020 to submit your program. Results will be available starting at 7pm on the 13th November.

As stated by @adventuron on Twitter, why not making an adventure game for this contest using Adventuron and the DAAD software ?

Don't hesitate to check the previous productions : CPCRetroDev 2019, but also the years before, they are gems to be found.



RASM v1.1 by Roudoudou, a multi platform assembler for Amstrad CPC

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The last version of RASM is v1.1 (23th June 2020).

Rasm is now available on Github (documentation included).

This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.



WIP Atic Atac for Amstrad CPC by John Ward

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Atic Atac is a classic on ZX Spectrum (Atic Atac on Wos). The game was written by Tim and Chris Stamper, it was published by Ultimate Play the Game (alson on the BBC micro) in 1983.

John Ward is working on a version of Atic Atac for Amstrad CPC (CPCWiki).

A first video of Atic Atac is available on John Ward's Youtube channel.




Export your Amstrad CPC game written with CPCTelera to an Android program

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Thanks to Xporter and RVMEngine available for the Amstrad CPC framework CPCTelera v1.5 (WIP), you can already test the possibility of exporting your Amstrad CPC game to an Android program.




SDCC v4.0.0 (C programming for Amstrad CPC) on PC and MacOS

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A new version of the ANSI-C compiler SDCC v4.0.0 is available since the 30th January 2020 for windows, linux and MacOS.



Help needed to finish an Amstrad CPC game : Takedown by Sigh

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Sigh has finished all the artworks for his game Takedown (inspired by the game Dive Kick) for Amstrad CPC in mode 1 with 128 Kb of RAM. He is needed help from programmers to finish his game. If you can help him, just click on the source link just below.



8BP v039, a RSX library to create Amstrad CPC games in Basic

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Jose Javier Garcia Aranda has released a new version of 8BP v39 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.

A new game comes with this new version : Blaster Pilot, an arcade game inspired in part by Time Pilot (Konami).



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