Archives of Genesis8 Amstrad Page from 1999 to 2024 about demo, page 4 / 12





Aquablue demo for the Amstrad CPC by Cyrille GOURET

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Aquablue is a short demo for the Amstrad CPC by Cyrille GOURET. it's available on the Amstradiens Facebook group.

You can see a video in the Twitter link. The video below is related to Aquablue (video by Comsoft).



Turbo Rascal SE v0.14, Pascal programmation for Amstrad CPC and more

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Turbo Rascal SE (TRSE) v0.14 is out. It's a complete suite (IDE, compiler, programming language, image sprite level resource editor) intended for developing games/demos for 8 / 16-bit line of computers, with a focus on the MOS 6502, the Motorola 68000, the (GB)Z80 and the X86. TRSE currently supports application development for the C64, C128, VIC-20, PLUS4, NES, Gameboy, PET, ZX Spectrum, TIKI 100, Amstrad CPC 464, Atari 2600, 8086AT, Amiga 500 and the Atari ST 520 (complete list here). With the benefits of a modern IDE (error messages, code completion, syntax highlighting etc) and a bunch of fast built-in tools, it has never been easier to program for your favorite obsolete system !

Join TRSE on Facebook !



T2022 demo for the Amstrad GX4000 or CPC Plus by Cyrille GOURET

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T2022 is a demo for the Amstrad GX4000 console or the Amstrad CPC+ computer by Cyrille GOURET. The T2022 demo is available on Youtube and the facebook groupe Amstradiens.



Xmas2021, an Amstrad CPC demo by the group Impact

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Seen on CPCWiki, Xmas2021 by Impact is their latest production, an Amstrad CPC demo.

The demo has been written by :

  • Demoniak (code)
  • Kris (graphics)


Halloween 2021 4mb Sample demo for Amstrad CPC by Markus Hohmann (Devilmarkus)

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For Halloween Markus Hohmann (DevilMarkus) has released an Amstrad CPC demo : Halloween 2021 4mb Sample, first they are some noises then the music starts later around 2 minutes 40 seconds.

To create the sample here is his method : I'm using a volume table I calculated for the logarithmic conversion 256 volumes down to 16. I also use nibbles for stereo playback (1 byte contains stereo informations). The imported .mp3 is pre-gained to 100db and I use some filters on the imported sample.

The original source is a musical remake of the game Cauldron II by SoundLogic which you can find also on Youtube.





Benediction cross ASseMbler by Krusty targetting Amstrad CPC for windows, mac and linux

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Krusty (Benediction) is developping at the moment Benediction cross ASseMbler (BASM) which you can get in his github depot.

I will let Krusty present himself hit utility : these last months, I have worked on the Benediction cross ASseMbler that will be used in our next production.I have not yet tested it in real-world conditions, so ATM I have truly no idea of its efficiency/usability.

I write this message to let anyone give it some try and provide me feedback to fix potential bugs and eventually bring more features for its real official release.I guess the official release will be accompanied by a graphic version of basm for those that are not yet ready to use command line tools.

Its aim is not to replace rasm that is a really fast and good assembler. But it can be used in contexts where rasm cannot play. BTW it is not 100%compatible with rasm code.

Of course, there is no documentation ready yet, but you can get most of its possibilities in the files named good_xxx.asm in this directory of the github depot.

Among what is not (yet) available for rasm you can check the section, basic, or iterate examples.

Note that basm uses two assembling passes by default, but can stop at the first pass if there is no need to do another one or add additional ones if necessary (which makes the ifused example compatible with basm but not rasm).



3DManiaks, an Amstrad CPC demo by the group Impact

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3DManiaks by Impact is their latest production, an Amstrad CPC demo which is quite nice to see. You can download it on Pouet or on CPCWiki. You can also see 3DManiaks sur Youtube.

The demo has been written by :

  • Demoniak (code)
  • Kris (art)
  • CMP (design)
  • Mast/FtL (music)


Turbo Rascal SE v0.13.216, Pascal programmation for Amstrad CPC and more

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Turbo Rascal SE (TRSE) v0.13.216 is out. It's a complete suite (IDE, compiler, programming language, image sprite level resource editor) intended for developing games/demos for 8 / 16-bit line of computers, with a focus on the MOS 6502, the Motorola 68000, the (GB)Z80 and the X86. TRSE currently supports application development for the C64, C128, VIC-20, PLUS4, NES, Gameboy, PET, ZX Spectrum, TIKI 100, Amstrad CPC 464, Atari 2600, 8086AT, Amiga 500 and the Atari ST 520 (complete list here). With the benefits of a modern IDE (error messages, code completion, syntax highlighting etc) and a bunch of fast built-in tools, it has never been easier to program for your favorite obsolete system !

Join TRSE on Facebook !

I dont have the details of the new features of this version.





The source code of the Amstrad CPC demo TriangulArt (Impact) is available

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TriangulArt by Impact is a really nice Amstrad CPC demo made only with triangles which you can see on Youtube.

The source code of the demo is now available on :




Turbo Rascal SE v0.12 is out with the source code of the Mørketid demo

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Turbo Rascal SE (TRSE) v0.12 is out. It's a complete suite (IDE, compiler, programming language, image sprite level resource editor) intended for developing games/demos for 8 / 16-bit line of computers, with a focus on the MOS 6502, the Motorola 68000, the (GB)Z80 and the X86. TRSE currently supports application development for the C64, C128, VIC-20, PLUS4, NES, Gameboy, PET, ZX Spectrum, TIKI 100, Amstrad CPC 464, Atari 2600, 8086AT, Amiga 500 and the Atari ST 520 (complete list here). With the benefits of a modern IDE (error messages, code completion, syntax highlighting etc) and a bunch of fast built-in tools, it has never been easier to program for your favorite obsolete system !

Join TRSE on Facebook !

Among the many changes of this 0.12 version (download link also), there is the source code of the Amstrad CPC demo Mørketid which I really did like.



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