a remake WIP of Ghost'n'Goblins by Adolfito for windows
-After the windows remake and android remake of West Bank and a windows remake of Oh Mummy, Adolfito is working at the moment on a remake of Ghost'n'Goblins.
After the windows remake and android remake of West Bank and a windows remake of Oh Mummy, Adolfito is working at the moment on a remake of Ghost'n'Goblins.
Classic Adventurer is a newspaper about adventure games. There are also four issues with the 5th in preparation. Issue 4 has for example an article about DAAD.
Pablo Martínez Merino has written a new adventure game for Amstrad CPC and ZX Spectrum with the DAAD utility : La Casa al otro lado de la tormenta.
A house in the middle of one of the most dangerous areas of the ether, known as Phantom Zones, keeps the terrible secret of a family, and the origin of the known universe...
Rana Remake by Pagantipaco is a remake of the game Ranarama released in 1988 by Graftgold under Hewson label, it's a gauntlet like.
An interview of Barry LEITCH who is a composer and graphist for several 8bit games like Hero Quest for example.
And as a plus, a remake of Hero Quest's music by SuTeKH/Epyteor.
Ready Cursor One is an Android game with Amstrad CPC graphics written by Simple Apps Without Ads.
Guide the orange cursor over the screen and score by picking up the gray ones. Orange Cursor One is always on the move and you can tap anywhere on the left or right half of the screen to make it turn in another direction. Avoid the sharp edges of the screen and other colored cursors that can show up over time. You can stay in any phase of the game for as long as you can and like. Once another and stationary orange cursor shows up you can pick that one up to get to the next phase of a stage anytime. After making it to the final phase of a stage all of the other around moving cursors turn gray and you can crush them. Although the game starts out at a very slow and sort of meditative speed it does get faster of course with each stage eventually challenging your reaction speed and situational awareness to their limits.
You can see a video of Ready Cursor One in action on Youtube.
Simon Owen, the author of SAMdisk has writtent Augmentinel (remake of The Sentinel) with VR support. He is using the original ZX Spectrum game under emulation but with better graphics and C64 sound.
Gryzor is a run and gun released in 1987 on Amstrad CPC, edited by Ocean Software. On OursoN Retrogames's youtube channel, Kukulcan is showing a speedrun of 4 minutes and 55 seconds on Gryzor.
Bruce Lee is a classic platform game written in 1984 by Datasoft and released by U.S. Gold. On OursoN Retrogames's youtube channel, J34n is showing a speedun in 2 minutes and 18 seconds on Bruce Lee.
Lemmings started in 1991 on Amiga then the same year on Amstrad CPC. You will learn all about Lemmings's genesis by its creator himself Mike Dailly.
A new video by Edward un l'Oeil de Set withc Olivier Chaubin who is one of the authors of the game (who wrote the graphics) released on Amstrad CPC in 1987, edited by UBI Soft.
In quite old times, creating a new adventure game without programming it from A to Z meant using programs like :
DAAD could have been lost forever, except that the systems disks were found in 2014 by Mr. SAMUDIO and released in the public domain sadly without english support which was missing. Happily Tim Gilberts teamed with Stefan Vogt (author of Hibernated 1 released in 2018, a science fiction adventure) and restored and extended the english language support, and letting use a modern editor. The new version supports the same platform than the original DAAD. A new version of DAAD (v2 R2) (all tools to create a new game) was released in 2018 and a DAAD compiler v2.42 update in 2019. DAAD also supports the german language now.
But today you can use other tools than excluding or complimentary to DAAD :
So want to write game, what about reading tips about using Quill/PAW/DAAD by Stefan Vogt ?
I happily received my Repoker de Ases par 4Mhz which is a compilation of games made by 4Mhz in a cartridge, a dandanator in fact.
With its 1 Mb RAM and 1 Mb ROM, I was able to launch the only 1 Mb demo on Amstrad : bad apple, nice also with SymbOS with so much memory. Dont forget the 512 Kb RAM drive and also the wifi like the M4 board by Duke. It is only lacking more AY for more sound channels, but it will be for the next release as stated by 4Mhz.
P.S. : the first paragraph is the truth, it is quite possible that the second one is an April fool.
Arcade Game Designer v0.7.3 is a Windows (32/64) utility by Jonathan Cauldwell to write games for Timex/Next, ZX Spectrum, Amstrad CPC, Acorn Electron, Dragon/Coco and Enterprise, without any knowing of programmation.
This new version adds : Windows 32 bit version, option to import AGD/AGDX games from TAP files, new options in the script generator, new tool to check for mistakes, 2 default fonts, numerous bug fixes, support for Acorn Electron, Dragon/Coco and Enterprise, updated documentation.
There is a forum about AGD.
The music of Pinball Dreams by Batman Group is available on soundcloud. It was written by SuTeKH/Epyteor and converted on Amstrad CPC by McKlain and RaFT/TRSI.
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