Archives for the month November 2017 of Genesis8 Amstrad Page






Eerie Forest, an Amstrad CPC plus and GX4000 demo by Logon System (Overflow and TotO)

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Eerie Forest ("Shadow of the Beast" one-screen intro) by Logon System is their last demo released this week-end at the Alchimy 2017 demo meeting.

Download Eerie Forest on Pouet.

It features :

  • original music by David Whittaker, from a 4 channel mod to a 3 channel song made for Amstrad CPC plus DMA-AY (samples)
  • 80+ colors from the 4096 palette of the Amstrad CPC plus
  • 3 mixed overscan modes (640-320-160)
  • 40+ splitscreens and rasters
  • pixel accurate hardware scroll
  • 100% bitmap, 1 layer, no text-mode)
  • 16 colourful sprites
  • 512 Ko ROM, 64 Kb (V)RAM


Operation Warcade : Operation Wolf in Virtual Reality on Steam

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Operation Warcade is a virtual reality remake of Operation Wolf, compatible with the Occulus Rift and Vive VR gear on Steam. It will be also soon be compatible with all the recent mixed reality gear by Asus, Dell, Acer, HP and Samsung), which are just VR, not like Microsoft Hololens. It's a good looking version of Operation Wolf.

The video is done by Nostalgia Nerd.





CapriceRPI2 v1.3c by KaosOverride, an Amstrad CPC emulator for Raspberry PI

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The last version of the Amstrad CPC emulator CapriceRPI (v 1.3c) by KaosOverride for Raspberry PI is available with some minor updates and more command line customizations.

This emulator based on the sources of Caprice32 by Ulrich Doewich, can also be compiled on something else than a PI with the following command : make -f makefile.notpi.

Prior to compilation, you must install the following dependances (including SDL v1.2 from memory) :

  • libsdl-ttf2.0-dev
  • libfreetype6-dev
  • libsdl-image1.2-dev







The genesis of Zombi (with his author) the first game by Ubi Soft, a video by Edward

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Edward (JeuxVideo.com) features the genesis of the first Ubi Soft game : Zombi (1986), with its author : Yannick CADIN, an interesting video (french). Graphics are by Patrick Daher, scenario by Alexandre BONAN, music by Philippe MARCHISET and the spanish cover by Alfonso AZPIRI.

There are 2 versions depending of 64 Kb or 128 Kb of memory, the differences are scrolling between screens, scrolling for icons and 2 faces for better graphics.



BDCIron is testing Baba's Palace, Profanation 2, BasketCases, Bitume, Gryzor

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BDCIron is streaming Baba's Palace, Profanation 2, BasketCases, Bitume and Gryzor. Of course the first two games issued from CPCRetroDev 2017 should be the more interesting to see.

Greetings to him and the happy mother for their first born !



Second part of the solution of Orion Prime by JB le Daron

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Here is the second video of the solution of Orion Prime by Arkos and les Sucres en Morceaux, made by JB Le Daron on Youtube.

And listening to the beginning of the video, it seems that a new star is born, greetings to the happy parents.

He is also mentionning that Profanation 2 tested by Amaury is really good (tomorrow maybe).




Using the AMSDAP (Amstrad MSx aDAPter) with a SE-ONE on Amstrad CPC

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Another video by Prodatron showing the AMSDAP (Amstrad MSx aDAPter) which allow the use of MSX cartridges on Amstrad CPC, and in this test using a SE-ONE by TMTLOGIC which is a MP3 player a and FM receiver (radio).

Damn, my Amstrad CT-1 (a Clock/Radio module to sit underneath the CTM640 or CTM644 Amstrad CPC monitor) is now useless !



First video showing SymbOS on Amstrad CPC with AMSDAP + MSX Graphics9000

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Here is the first video by Prodatron showing SymbOS on Amstrad CPC with AMSDAP + MSX Graphics9000.

At 2mn45 of the video, a video is running in SymbOS. The following words are from Prodatron : 16 colour bitmaps require the double amount of data compared to a 4 colour bitmap of the same size. The blitter inside the V9990 is doing a lot of things to speed up the graphic output. But it can't help so much when just pumping bitmap data from CPU memory to the screen. A video with the same resolution will have about half the framerate in 16 colours compared to 4 colours. So video output is not the best example for demonstrating the power of the GFX9000 (aka =CPC Powergraph).



A Remake of Ghost'n Goblins for Amstrad CPC 6128+ by Golem13, Winner and Ixien

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SInce one year, a remake of Ghost'n Goblins for Amstrad CPC 6128+ is in the work by :

  • Program: Frédéric Poesy (Golem13)
  • Graphics: Thomas Ferté (Winner)
  • Sound/Fx: Julien Riet (Ixien)

With the help and support of the following peoples :

  • Gérald Vincent (gerald) for the C4CPC card
  • Richard Wilson (Executioner) for WinAPE, the Amstrad Plus emulator
  • Edouard Bergé (roudoudou) for RASM, the ultimate Z80 assembler !
  • Julien Nevo (Targhan) for Arkos Tracker
  • Richard Gatineau (TotO)
  • Amaury Durand (BDCIron)
  • All the amstrad.eu members!!!


Caprice Forever v2017-11, an Amstrad CPC emulator by Frédéric Coste for Windows

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Caprice Forever v2017-11 by Frédéric Coste is a modified version of the Caprice emulator (by Ulrich Doewich) for windows.

  • Fix FDC engine to pass most of Kevin Thacker's New acid tests
  • write sector with wrong cylinder
  • write sector with bad cylinder
  • Fix FDC engine to pass old Kevin Thacker's acid tests for Amstrad CPC 6128 only
  • Load disk and tape images inside ZIP from menu
  • update fullscreen dialog windows
  • Add AMX Mouse simulation
  • Improve support of second joystick
  • Add display option to reduce text during pause
  • Add dialogs GUI skin customization
  • Fix minor bugs



Interview of Jean-Paul Mari (Microids) in french

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An interview of Jean-Paul Mari who worked at Microids where he participated to the following games : Sliders, Eagle's Rider, Rodeo, Grand Prix 500 2 and also to Shufflepuck Cafe (Broderbund).

He is working at the moment with Eidos Montreal.



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